Other Major Modified w/ Human-Centered Design

Any major may be modified with human-centered design, with necessary approvals. A major modified with human-centered design includes three prerequisites, plus a total of four courses selected from Ethnographic Methods and Human Factors/Psychology and Design. The modified major should be planned as a unified, coherent whole, and not consist of a series of unrelated courses.

For additional information about majors, courses, and degree requirements:

Guide to Programs & Courses

Due to the potential overlap between the human-centered design courses and existing majors, there is potential for creating a program of study that does not add significant value beyond a straight major. Students pursuing the modification should have a proposed plan showing the following:

  1. a strong intellectual rationale
  2. something new and significant that is not possible with the straight major
  3. no significant overlap in courses between the modifier and the primary field of the major

Prerequisites

Unless otherwise prohibited, prerequisites may be taken under the non-recording option. Any course being used to satisfy major or minor requirements beyond the prerequisites, may not be taken under the non-recording option.

COURSE TYPE NUMBER OF REQUIRED COURSES COURSES

Mathematics

1 course

MATH 3: Calculus

Engineering Sciences

2 courses

ENGS 12: Design Thinking
ENGS 21: Introduction to Engineering

Required Courses

COURSE TYPE NUMBER OF REQUIRED COURSES COURSES

Electives

4 courses

Choose four courses, from the following with at least one being from each section:

Ethnographic Methods and Human Factors/Psychology
ANTH 3: Intro to Cultural Anthropology
ANTH 18: Intro to Research Methods in Cultural Anthropology
GEOG 11: Qualitative Methods and the Research Process in Geography
SOCY 11: Research Methods
PSYC 22: Learning
PSYC 23: Social Psychology
PSYC 28: Cognitive Psychology
PSYC 38: Cognitive Neuroscience
PSYC 43: Emotion
PSYC 50.02: Decision Making
PSYC 53.10: Social and Affective Motivations in Decision-Making
PSYC 53.12: The Behavior of Groups

Design
ENGS 15.01: Senior Design Challenge I
ENGS 15.02: Senior Design Challenge II
ENGS 18: System Dynamics in Policy Design and Analysis
ENGS 44: Sustainable Design
ENGS 75 :Product Design
COSC 23.01: Augmented and Virtual Reality Design
COSC 25.01: UI/UX Design I
COSC 25.02: UI/UX Design II
COSC 28: Advanced Projects in Digital Arts
COSC 29.04/PBS 15: Impact Design
FILM 51: Game Design
PBPL 43/ECON 77: Social Entrepreneurship
SART 65: Architecture I
SART 66: Architecture II
SART 68: Architecture III
Independent study in a relevant discipline